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Designing the open-ended exploration game Dojo Islands.

One of the core teams I lead at Dojo is the Game Design team for Dojo Islands. This team collectively owned everything from the look-and-feel of the game, to the development of new artwork and experiences, to the branding and marketing of the game.

Since taking over as Head of Creative we've refreshed every part of the game play experience, the look-and-feel of the world, the core characters that form the IP of the game, and overhauled the brand and identity.

Client

Client

ClassDojo

Mediums

Mediums

Game

Roles

Roles

Creative Direction
Visual Design

Credits

Credits

Brad Ellis

Rodolfo Xavier